| Package | com.asfusion.mate.events |
| Class | public class DispatcherEvent |
| Inheritance | DispatcherEvent flash.events.Event |
| Property | Defined by | ||
|---|---|---|---|
| newDispatcher : IEventDispatcher
Reference to the new dispatcher.
| DispatcherEvent | ||
| oldDispatcher : IEventDispatcher
Reference to the previous dispatcher.
| DispatcherEvent | ||
| Method | Defined by | ||
|---|---|---|---|
|
DispatcherEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)
Constructor
| DispatcherEvent | ||
|
clone():Event
Duplicates an instance of an Event subclass.
| DispatcherEvent | ||
| Constant | Defined by | ||
|---|---|---|---|
| CHANGE : String = "changeDispatcherEvent" [static]
Type that indicates that the dispatcher has been changed.
| DispatcherEvent | ||
| newDispatcher | property |
public var newDispatcher:IEventDispatcherReference to the new dispatcher.
| oldDispatcher | property |
public var oldDispatcher:IEventDispatcherReference to the previous dispatcher.
| DispatcherEvent | () | constructor |
public function DispatcherEvent(type:String, bubbles:Boolean = false, cancelable:Boolean = false)Constructor
Parameterstype:String |
|
bubbles:Boolean (default = false) |
|
cancelable:Boolean (default = false) |
| clone | () | method |
public override function clone():EventDuplicates an instance of an Event subclass. Returns a new Event object that is a copy of the original instance of the Event object. You do not normally call clone(); the EventDispatcher class calls it automatically when you redispatch an event—that is, when you call dispatchEvent(event) from a handler that is handling event.
ReturnsEvent |
| CHANGE | constant |
public static const CHANGE:String = "changeDispatcherEvent"Type that indicates that the dispatcher has been changed.